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8 years ago
Razer's new gaming laptop has three (!) screens
Get immersed in this multimonitor CES prototype from Razer, with two extra pull-out screens.

Every year at CES, Razer is a good for a couple of cool PC prototypes or concept pieces. The inventive tech company was once best known for its hard-core gaming accessories, like mice and keyboards, but has quickly become a leader in the laptop category with its Blade systems.


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8 years ago
The most promising headphones from CES
Headphones at the Consumer Electronics Show this year were a subdued affair. No huge and dramatic launches; no nervous energy about the impact of a future iPhone without a headphone jack, as there...

Headphones at the Consumer Electronics Show this year were a subdued affair. No huge and dramatic launches; no nervous energy about the impact of a future iPhone without a headphone jack, as there was in 2016. It seems like everyone is still busy working on new wireless models that aren’t quite ready for launch this early in the year. But that’s left a lot of room at CES for headphones to distinguish themselves along the classic lines of awesome sound and excellent comfort. Here are my top three picks from among the many headphones I listened to during the big show in Las Vegas.


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12 years ago

I'm excited for this.

Exclusive: Valve’s Gabe Newell On Steam Box, Biometric Controllers, And The Future Of Gaming

Exclusive: Valve’s Gabe Newell on Steam Box, biometric controllers, and the future of gaming

We just sat down for a rare and wide-ranging interview with Valve CEO Gabe Newell, who opened up to The Verge with details about the company’s upcoming “Steam Box” gaming hardware, the future of the Steam digital distribution platform, and even gaming itself. For starters, Valve isn’t just attacking the living room; the Steam Box will be designed to work across multiple screens in the home using networking standards like Miracast, ideally allowing users to effortlessly transition between rooms and monitors to enjoy gaming and other content. But Valve’s goal isn’t just to put a box into everyone’s living room, it’s to help build an ecosystem of content developers — including the gamers themselves.


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