Don’t have them die of old age after a long, fulfilling life. Many people don’t even think of this as sad (note that this can still work if you have enough of the other factors).
Leave one of their major goals unfinished. The more enthusiastic they are about completing the goal, the sadder.
Give them strong relationships with other characters.
Make them fight against whatever is causing their death. Their ultimate loss is sadder if they struggle.
Kill them in the middle of their character arc.
Don’t describe their funeral in detail. Maybe it’s just me, but I find that long descriptions of funerals kill the sadness.
Holy ovaries of steel. Why did I think Relena was “boring and wussy" when I originally watched this show!? I was clearly not paying attention. Contextually this is incredibly stupid, but also incredibly brave and at least a little bit badass.
Anonymous asked: I’m having a problem when it comes to describing kisses and smiles without using the word lips and still sound natural. Usually, I don’t mind the word, but it seems like I’ve been using it far too often in my writing, especially when it comes to smiles or smirks. Do you have anything to help with that?
Writing smiles and kisses without using the word “lips” is pretty tricky, but it can be done. Just don’t go overboard in trying to avoid using the word. Lips are crucial to both of those actions, so you can’t avoid them entirely. One thing to keep in mind with describing kisses is that lips touching lips or skin isn’t the only thing going on. Hands are roaming, hearts are speed-thumping, and hormones are going crazy–so just spending a little time on what else is going on will both flesh out and lengthen the scene without having to keep describing what the lips are doing. Smiling, at least, gives us a little more to work with. For one thing, there are multiple ways to indicate that someone is smiling:
grinning
beaming
laughing
giggling
chuckling
simpering
sneering
There are also many ways to describe the face of someone who is smiling:
face brightened
face glowing
eyes lit up/sparkled/twinkled
looking delighted/happy/amused/pleased/satisfied
cheeks dimpled
upturned face
And there are ways to describe what the mouth is doing when someone smiles:
mouth upturned
mouth twitched (quick smile)
mouth quirked/quirked up/quirked at the corners
mouth twists with [emotion]
And, instead of smiling, you could describe other visible aspects of the emotion causing them to smile:
doing things with enthusiasm
a bounce in their step, skipping, dancing
swinging arms, tapping feet
showing interest
happy tears
fist-pump, clapping, moving excited
Also, internal aspects that the person smiling might be feeling:
radiating joy
lighthearted
feeling good
being content
(with thanks to The Emotion Thesaurus for help here…) Here are some additional resources for you: Kissing Scenes How to Write a Kissing Scene via letsvvrite Pucker Up! via WriteWorld 5 Steps to Writing the Perfect Kissing Scene via Miss Literati Describing Character Reactions And Emotions: She Smiled, He Frowned
Duo, innocently: Please let me go. I’m just a naive young boy who got caught up with the wrong crowd.
Hilde: How did you get out of the handcuffs?!
Duo, back in his normal voice: Ah, just a trick I learned in juvie.
Shukou Murase, Special Edition DVD Artwork Quatre Raberba Winner
@softnocturne
“Are you even listening to me?”
“Where are your pants?”
“I laugh because I hurt inside.”
“Please refrain from shooting her, we need her for later.”
“You look like an open autopsy.”
“That’s french for ‘go away’.“
“You know, I would help, but making fun of you is so much more satisfying.”
“No, you silly goose, it’s magic!”
“Put me down!”
“How much did someone pay you to wear that?!”
“What did you just do?!”
“Stop filming me, moron!”
“It was all me, by the way.”
“Look at this, ACTION ROLL! They’ll never see it coming!”
“You know ‘give me a warning’ means let me know BEFORE they come in here!”
“I’d say I’m sorry, but I’m not.”
“I may have mildly panicked…”
“Ooo, that must’ve hurt!”
“I am very, very bad under pressure!”
“Shut up, it’s fine, just chill, we’re fine, I’m fine, everything is cool, everything is good! We’re chill, nothing is happening and I am not freaking out, not at all, we’re FINE.””
“Now, not to be forward, but I love you.”
“I’m 72 different flavors of done with you.”
“Hey, on the ground there it says you’re a gullible shit.”
“It’s do or die, most likely die.”
“No it’s ‘Protect and Serve’ not ‘Get Rekt and Swerve’.”
“You make me smile.”
“Liam Neeson would do it.”
“Jail can’t stop me.”
“It’s four o'clock, don’t you think you should fuck off?”
“I remain confused.”
“As the wise Scooby Doo said; “Ruh Roh”.”
“I don’t know about you guys, but I feel fabulous.”
“Can someone shoot him?”
“Well this isn’t at all like High School Musical.“
“Quick, blend in!”
“At the moment, it seemed like a good plan, obviously it was not.”
“Well obviously nothing is going on here!”
“Can I help you?”
“Don’t be intimidated by my bloody and battered figure.”
“Is your name Bob? You look like a Bob.”
“KILL ME! KILL ME IN THE EYES!”
“Well that was unsettling.”
“Don’t judge me, but I may have murdered someone.”
“Why is there a picture of Steve Buscemi in your bathroom?!”
“My budget is 5 dollars, what are your recommendations?”
Sticking the landing . All this does is jack up joints. Collapse and roll. Hit the ground with the largest surface area possible.
Headshots . You sound like bragging gamers.
“One shot, one kill.” Same as above. Aim for center mass and unload until they stop moving.
Disabling shots . Depending on the time period, you’re either consigning them to a lifetime of nerve damage and pain or a slow death from infection. Also, injured people can still fight back.
Anything with a flip . Telegraphing your moves and taking several extra seconds to get it done just allows the other fighter time to block.
Throwing people . Unless you’re literally trying to get some space for an escape or a ranged weapon, why did you throw them? It takes a ton of effort and now they’re all the way over there.
Prolonged fights . Most brawls are over in seconds. Seconds. Competition fights last longer because there are safety limits and controls in place.
Ignoring backup . Congratulations on your ‘does not play well with others’ sticker.
Overly complicated weapons . Different weapons were developed to take advantage of specific conditions, be they environmental, tactical, or weaknesses in your opponent’s situation. Picking the wrong one because it looks cooler just puts you at a steep disadvantage.
Basically anything overcomplicated . Climbing in top floor windows when you could walk in the service entrance. Fighting through twelve guards when you could poison someone’s dinner. Training in eight martial arts styles when a pillow over the face will get them just as dead. It’s not really that impressive to make more work for yourself.
Heero: Get off my chair. Please. Or else.
Quatre: I’m teaching him to be more polite.
Heero: Please get off my chair please. Or else please. I will kill you please.
Duo: It’s working.
Heero, in the distance: Get fucked, shithead, please! Or else. Please.
Preventer Agent: Agent Barton is so cool. I saw him backflip off a moving car once.
Another agent: yeah, well I saw him take out 9 guys with his bare hands.
Duo: he also forgot how to spell his own last name yesterday. So keep that in mind.
Common Phrases Correctly
OZ Soldier: Turn around!
Duo, singing: Every now and then I get a little bit lonely and you’re never comin’ round~
OZ Soldier: TURN AROUND!!
Duo: Every now an- [gets tased]
Go away, there's nothing for you here. I ship Duo and Relena and you'll pry my rarepair from my cold dead hands.
259 posts